Persistent World Support
So long as the server remains online, the status that a player leaves the world in is the status the player will return to the world in. So if a player is dying at -5 hp and they quit out of the game, they will return dying at -5 hp.
When a new character enters the game, you are stripped of all items, and given a specific amount of gold. The player character may now purchase basic items from the Newbie Store in the "Gateway of Nordock".
Any new made character must respect the following rules: at least 3 characters, maximum 32 characters, NO special characters. No offensive/racist/sexist words (this also applies to the player account name).
You won't be allowed to create a new character with the same name if another one still exists. Delete the old one before! See Delete a Character.
When using the Healing kits, the Healing serves to stabilize anyone who is bleeding to death, allows the healer to attempt to cure poison or disease (on a successful heal check). Full healing potions are limited to 1 each 9 seconds.
Unlocking a Chest and Disarming a Trap give experience, check Thieve Skills for more info and for all the details.
Pickpocket skill on A Dawn of Heroes has been heavily customized, check Pickpocket Rules for more info.
Monsters and NPC Corpses
When monsters or NPCs die, they leave their corpses behind. Use this to search for loot. If you kill a special Unique Creature, a glowing light will raise from the corpse. (See Unique Spawn System for more Info)
There are no restrictions, you can level up when you get enough experience for the next level. NOTE: You can't store more than ((your LVL + 1) * 1000) experience over the next level acquired. The exceeding amount will be lost.
Size AC Bonus: vanilla
Size AB Bonus: Tiny (-2), Small (-1), Large (+1), Huge (+2)
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