Persistent World Support
So long as the server remains online, the status that a player leaves the world in is the status the player will return to the world in. So if a player is dying at -5 hp and they quit out of the game, they will return dying at -5 hp.
When a character with 0 experience points enters the game, they are stripped of all items, and given a specific amount of gold for their class. The player character may now purchase basic items from the Newbie Store.
Any new made character must respect the following rules: at least 3 characters, maximum 32 characters, NO special characters. No offensive/racist/sexist words (this also applies to the player account name).
You won't be allowed to create a new character with the same name if another one still existing. Delete the old one before! See Delete a Character.
When using the Healing kits, the Healing serves to stabilize anyone who is bleeding to death, allows the healer to attempt to cure poison or disease (on a successful heal check), or allows the healer to attempt long term care.
Unlocking a Chest and Disarming a Trap give experience, check Thieve Skills for more info and for all the details.
Pickpocket skill on A Dawn of Heroes has been heavily customized, check Pickpocket Rules for more info.
Monsters and NPC Corpses
When monsters or NPCs die, they leave their corpses behind. Use this to search for loot. If you kill a special Unique Creature, a glowing light will raise from the corpse. (See Unique Spawn System for more Info)
There are no restrictions, you can level up when you get enough experience for the next level. NOTE: You can't store more than 5000 experience over the next level acquired. The exceeding amount will be lost.
Size AC Bonus: vanilla
Size AB Bonus: Tiny (-2), Small (-1), Large (+1), Huge (+2)
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