Once you reach level 15, you are able to access LVL 15+ Nordock Dungeons.
Depending on your build, you might want to adventure in there with a group of other adventurers, since you might have some difficulties alone in the beginning.
Try to fight your way through one of them.
Some are thought to be done by a group of adventurers, and some others can be
soloed.
LVL 15+ Dungeons - min LVL required (15 - all soloable):
Graktan Throne
Dread Castle
Glonda's Crypt
Gorgoroth Cave
Grim Gorge
LVL 21+ Dungeons - min LVL required (21 - all soloable):
- Old Tower
- Frozen Lair
- Plaguelands
- Stonehammer Mines
- Blackscale Camp
- Annihilator Hideout
- Hidden Forest
Final boss and mini boss inside this dungeons will drop
Epic Tokens and have chance for some
Epic Item.
LVL40+ Dungeons
min LVL required (30 - all soloable)
:
- Damned Tower
- Temple of Death
- Fury Tower
- Garled Fist Monastery (SOLO only)
- Elder Wyrm
- Temple of the Dead Wyrm God
Mini Boss and final boss inside this dungeons will drop both
Boss
tokens and have a chance to also drop some
Boss items.
LVL40+ Raids
min LVL required (35+ - NOT soloable)
:
Main Boss (each RAID has 4 main boss), inside this dungeons will drop a lot of Boss
tokens and will drop at 100% chance, 1 Socketable items and 2 Socketable Gems.
The LVL requirement for each dungeon takes into consideration the ELC from any subrace you might have applied.
A Raid requires a party of at least THREE players for the Mini-Boss and Final Boss to spawn.
Party Leader Port:
Party leader portal option into dungeons is DISABLED.
Dungeons parties will have to gather from outside the dungeon, and then enter all together.
IF a player dies inside the dungeon, he MUST be raised from someone inside that dungeon to get back. (Resurrection from Balm without corpse is
DISABLED inside dungeons. Read
Death & Resurrection system for more info)
Player Cooldown:
Each character can do the same dungeon once each X hours based on the dungeon:
- LVL 15+ Dungeon: 3 Hours CD
- LVL 21+ Dungeons: 6 Hours CD
- LVL 40 Dungeons: 9 Hours CD
- RAIDS: 12 Hours CD
When you first enter a dungeon, an instance if that dungeon is created (this means different characters/parties can run the same dungeons simultaneously!), and you get bound to that instance.
- If you try to enter the same dungeon before the CD expires, you won't be allowed to.
- This CD is applied to each player entering the dungeon.
Use your
Player Wand to check your personal Dungeons Status, and see when a dungeon you have completed gets available again.
To
know where a Dungeons in inside the world, check our map on
homepage!