Loot System

Players rolls a 100 dice, if successful receive 1 piece of loot from the loot table within the CR range + Random miscellaneous minor loot. Generically, normal creatures drop loot based on their CR following the table below:

  • CR < 5 = +1 items
  • CR > 5 < 10 = +2 items
  • CR > 10 < 15 = +3 items
  • CR > 15 < 20 = +4 items
  • CR > 20 < 30 =+5 items
  • CR > 30 < 40 = Epic items
  • CR > 40 < 60 = Epic items with chance of Epic tokens)
  • CR 60+ = Epic items with chance of Boss tokens)
A creature can also have a specific set of items that only that creature can drop. This is the case for end game dungeons and Raids.

Vengeful Items

Each item that can be dropped from a dead creature OR that can be looted from a chest has a small percentage to be VENGEFUL.

  • A vengeful item will be renamed and will look like this: "[VENGEFUL] Item Name".  
  • A vengeful item will have one property improved by a percentage, or can have a completely new property.
  • Any item (non craftable items), can be updated with the Vengeful status, by paying a Boss Token fee. Check the Epic Zone NPC.
  • Socketable Gear won't have any property updated.

ALSO:
Vengeful items will provide an higher set bonus! They can also be mixed up together (even if not from the same "set"), to create an Vengeful basic item set bonus.