Classes Changes
Blackguard:
Gains the same spellbook of a paladin, with these changes:
  • No healing spells: Gains Inflict wounds instead
  • No Holy Avenger spell
  • Removed previous spell like abilities
Progression:
  • Level 1 spells at Blackguard level 4: Bless, Bless Weapon, Deafening Clang, Divine Favour, Endure Elements, Inflict Light Wounds, Magic Weapon, Protection from Alignment, Resistance, Virtue
  • Level 2 spells at Blackguard level 5: Aid, Aura of Glory, Bull's Strength, Eagle's Splendor, Inflict Moderate Wounds, Remove Paralysis, Resist Elements
  • Level 3 spells at Blackguard level 6: Dispel Magic, Greater Magic Weapon, Inflict Serious Wounds, Magic Circle Against Alignment, Prayer, Remove Blindness/Deafness
  • Level 4 spells at Blackguard level 7: Contagion, Death Ward, Freedom of Movement, Inflict Critical Wounds, Neutralize Poison, Poison
Pale Master:  
  • PM level 30: Gains additional permanent +2 Natural AC
Ranger:

  • Gains level 5 spells: Awaken, Summon Creature V, Vine Mine, Monstrous Regeneration
Red Dragon Disciple:
  • RDD Level 20: Gains additional permanent +4 Strenght, +2 Constitution & +1 Natural AC
  • RDD Level 30: Gains additional permanent +4 Strenght, +2 Constitution & +1 Natural AC
Shifter:

  • Gets Move Silently as class skill
  • Gets improved shapes at shifter level 30
  • Can select Spell Focus feats while leveling as Shifter
Assassin:
  • Gains Assassin Spells: Level 1-4, based on Intelligence. Arcane caster (spell failure for amor penalty will be considered)
  • Removed previous spell like abilities
Progression:
  • Level 1 spells at Assassin's level 1: Camouflage, Expeditious Retreat, Flare, Ghostly Visage
  • Level 2 spells at Assassin's level 3: Cat's Grace, Darkness, Ultravision, Fox's Cunning, Invisibility
  • Level 3 spells at Assassin's level 5: Displacement, Hold Person, Poison
  • Level 4 spells at Assassin's level 7: Freedom of Movement, Haste, Improved Invisibility, Mass Camouflage