Patch Note March 02, 2021
GNARLED FIST:
- Increased Master Kwai boss tokens drop
- Added an unique item lootable in gnarled fist monastery ONLY
- Reworked Damned Tower 1st Area
- Reworked GUNDAR fighting ground
- Reworked Tokens conversation and added more options
- Reworked Food conversation and added more options
- Saves for creatures are now adjusted based on their race.
- Saves are further improved if the creature is a BOSS or UNI (or both)
- Saves are further adjusted if that creature spawns inside a dungeon, based on the dungeon level
- Equipping ATS Craft items now gives set bonus properties.
- The bonus for ATS items will be the same as for normal vengeful items. Pure bonus is achieved with Exceptionally crafted items OR with pure classes as well.
- If you have at least 1 level in bard/wizard/sorcerer you always skip the UMD check
- If you have the spell memorized you always skip the UMD check
- If the scroll hasn't any use limitation, the UMD check is skipped
- If you are none of the above, and don't have any points in UMD, then you won't be allowed to use that scroll at all
- Resting while shifted is now forbidden
- Resting into INNS will always restore full HPs
- Resting in the wilds aside of a campfire will always restore full HPs
- Added and currently testing a new very cool events system for ADOH
- This system will allow QMs to assign teams and run specific events
- This system will allow QMs to turn on/off specific spells/items during events
- Player Corpses and Players stolen items are dropped on dungeon entrance prior entering (to avoid abuses)
- Reworked Galdor Portal at the end of wings quest
- Switched Agile boots/helmet set bonus
- Increased Danava Boss Tokens loot
- Increased Epic Fey Mystic and Epic Druid Giant CR
- Added Missing Gems to Test Area
- Adjusted appearances space/personal size: it should improve movement
- Testing a workaround for summons going mad when being damaged by an AOE
- Player Merchant is not a summon anymore. Will vanish in 2 minutes unless unsummoned manually from its conversation
- Fixed item set system sometimes returning the wrong class in case of class equities
- Fixed basic balor summon leaving loot on the ground OnDeath
- Fixed Tenser Transformation losing polymorph effects when losing temporary hit points
- Fixed Lesser Bronze Belt wrong statistics
- Fixed Find Traps in-game description
- Fixed Fighter set bonus on helmet giving Will instead of Fortitude