Patch Note April 8, 2020

CRAFTING:
  • Mining Rocks will now create Ores and Gems directly into miner's inventory and not on the ground anymore.

PICK-POCKET TOOL UPDATE:
  • Can be used against the same player target successfully a maximum of 3 times per server reset.
  • Any player can react and can attack a character found stealing from a player character
  • It is not possible anymore to steal from out-of-range characters.
  • It is not possible anymore to steal if the thief has some XP Debt.
  • Reduced maximum amount of gold that is possible to steal in a single action to 1000gp, 5x if the thief is an Epic Thief.
  • Reduced the maximum item value that is possible to steal in a single action to 20000gp. 5x is the thief is an Epic Thief.

SUMMONS REWORK:
  • Buffed already existing summons overall.
  • Added Colossal Summonable Creatures (available to Full Druids ONLY)
Clerics with Animal Domain won't summon the next available summon anymore, but instead:
  • If a cleric has Animal Domain, all creatures coming from Summon Creature I to IX, will be automatically Unique.
  • A cleric with Good/Evil Domain, will make automatic Unique creatures from any Summon Planar Ally spell and Gate
  • A cleric with Death Domain will make automatic Unique creatures from any Summon Undead spell
  • Epic summon feats are NOT included.
The kind of unique buffs applied to these summons are weaker than the default unique buffs normal creatures receive at their same level.

Adjusted Summons overall. Check Summons page for more details.

FAMILIARS / ANIMAL COMPANIONS REWORK:
  • Summoned familiars and animal companions will now scale with their master level and main ability modifier.
  • Their statistics will scale based on Master's Caster Level and Master's MAIN Ability Modifier (INT for Wizard, CHA for Sorcerers, WIS for Druids and Rangers).
  • Each kind of companion/familiar has its own scaling table and abilities.
Changes to Summons and Familiars/Companions WILL be subject of small adjustments in the next days after i have seen how they do in-game.

OTHER:
  • Shadow Evade Update: Concealment, Damage Reduction and dodge AC bonus scale with Shadow Dancer levels, up to 30% concealment, 18/+6 Damage Reduction and +6 dodge AC at Shadow Dancer level 30. Lasts 1 turn for each Shadow Dancer levels.
  • Updated PVP RULES and PICK-POCKET RULES!